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s1k last won the day on October 15

s1k had the most liked content!

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About s1k

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  • Birthday 03/24/1983

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  1. 10/15/17 - Patch Notes

    Here's a link to the mission-file for those who may experience trouble downloading it from the server. https://www.dropbox.com/s/z977j19ux7ncxol/s1k_lyfe_v14j.Altis.zip?dl=0
  2. 10/15/17 - Patch Notes

    New vehicle cleanup function explained in detail. every 15 minutes vehicles are scanned in the server. only "extremely damaged vehicles" that are left out can be removed from your garage if they are un-insured damaged insured vehicles that are left out will be charged their insurance and restored to your garage with a retrieval cooldown that lasts until server restart. Here is how vehicles are considered "damaged" - the vehicle is no longer "alive" (completely dead'd), - the vehicle damage is above [0.97/1.0], or - the vehicles wheels or engine are completely destroyed. Vehicles within 250m of the hunting zone remain protected Vehicles with an item in the "trunk" (t-inventory) will be protected from cleanup as long as they are alive Vehicles that have players within 500m will be protected from removal for convenience. So if you want to leave a vehicle somewhere, put an item in its trunk and it will be protected from being garaged.
  3. 10/15/17 - Patch Notes - fixed vehicle garage and cleanup issues - even newer cleanup function - added banana, olive, pineapple and copper to the tempest devices auto mine ability. - fixed a possible bug in tempest device gathering - fixed shipwreck so you dont have to be in a strict exact area to loot it, its very easy to access the trunk now! - fixed a bug where planting a bomb on the fake shipwreck would open the real one (lol) - added EMP Schematic - which can be crafted along with materials into a very cool to use, but devastating EMP device. EMP schematics are single use at this time and can be found only in the shipwreck and mv-22 land wreck - police can defuse the EMP for a hefty reward with the "bomb defuse kit" - new alcohol drinking system, you now lose your drunk effect much faster so its not annoying to do but rather fun. - new alcohol FX and the ability to have trouble walking and stumble if you get too drunk, the more drunk you are the harder time you have walking, if you exceed the max BAC value you can still pass out and drop your gear. - all of the alcoholic drinks now save to inventory - possibly fixed inventory already being accessed glitches for good? For next patch - Halloween Events - Much more intuitive alcohol crafting system - improvements to several of the newer systems - much more to come!
  4. 10/5/17 Patch Notes --------------------------------------- - Added 3 new songs to "weed smoking" - Fixed FED / CDC again for the final time - Bomb Diffusing Fixed for cops - Re-Added / improved the repair door feature for the cops. - Fixed the arms dealer not resetting sometimes - Fixed cops neutralizing hideouts and them not resetting (found the bug finally) - Fixed House inventory button bug - Fixed House robbing - Fixed Cop Inventory Access to housing after raid. For those with slower downloads, here's the mission file , you put the file here - C:\Users\(your computer name)\AppData\Local\Arma 3\MPMissionsCache https://www.dropbox.com/s/at68k1y73nrb7em/s1k_lyfe_v14i.Altis.zip?dl=0
  5. 10/4/17 Patch Notes ---------------------------------------------- - Fixed vehicle garage / insurance issue - Added an enhanced version of the RAID house function. Cops can now do a few different things. They can Kick in your door (RAID HOUSE), this will allow them to access your I and T inventories. Additionally if they find a bunch of illegal contraband in your (T)runk items , for example some cocaine and meth, they will be able to use the "Illegal Search" feature to intelligently sort through all of the items taking away the illegal ones and rewarding the officer for the find, the remaining legal trunk items will be saved/synced to the DB, and a message will go out t the server notifying everyone of the epic raid results! Additionally police now have a lock house feature that locks and closes ALL house doors after a raid (or if they were left open by people). - Fixed FED / CDC vault action being buggy for some people. - Fixed / Enhanced the cops cdc/fed menu's you can now unlock/lock the inner res door, as well as intelligently open+unlock/close+lock all dome doors for convenience. - Adjusted some house inventory features, as well as vehicle inventory. - Cops now can search vehicle inventories for items, and it will list them out, if there are illegal items found the officer will be rewarded for the contraband as the items are sorted/stripped from the inventory. - new server / vehicle cleanup function.
  6. Hey Everyone!

    Welcome to the server / community man! Glad you're having fun, if you ever have any questions or anything, people are pretty cool in teamspeak, or you can always hop in teamspeak and ask our staff anything you may wonder (connect = ts3.a3lrp.com). Look forward to seeing you around!
  7. Supporter Uniforms! The uniform itself is available to EVERYBODY for the SAME PRICE with a custom BLACK re-texture, however, supporters now will have the option to specially color it!!!. There is a menu only able to be brought up at your house(will b adding clothing shop option?) that allows you to re texture the urban fatigues ONLY. This is merely a cosmetic difference and there are no advantages gained by donating still in our server. The higher the supporter level the more of the textures you then have unlocked, for example, if you are gold supporter, you can switch between amethyst or gold colored skins. If you are sapphire, you can be any of the colors except emerald, etc. We will be greatly enhancing this system over the next couple patches! We will be offering several more civilian re textures over the next patches in hopes to get adequate donations to help keep the server alive. Step one is buy the uniform. Here is the uniform needed. Step two is go to your house and open this menu. Step three is pick your color! <3 Here is a pic of the uniforms, colored per supporter level, all in a row! Lot's more to come guys <3!
  8. 9/29/17 - Patch Notes ------------------------------------------------------------------------ - House Wipe Hype - 1702 houses free'd up to buy, anyone who hasn't used their house since the beginning of summer has had it removed (they obviously dont need it, lol) - tweaked hunting, tracking of animals (gps needed) - greatly enhanced the "pickup items" feature, did a proper world to screen transformation instead of just using BIS's cursorObject - Tweaked some economy prices - Fixed tempest device mining lead but actually getting copper instead - Fixed wanted bounty disappearing on respawn - Tweaked the animation system and some new animations can be found when doing things like repairing a vehicle - Fixed boltcutters failing locking you out of actions - CDC is all good to do - using windows action key on things like hunted animals and ATM's now is MUCH more responsive. - Doing the MV-22 wrecks works fine, but to access the "Trunk" you need to be by the nose of the plane not by the center.
  9. 9/26/17 - Fixins' - Fixed the infinite wanted hud bug - Added lead processing just south of the lead gather zone - made it so you can "instantaneously" craft lowly things like steel and lead and metal shards, i will be tweaking this system bunch in the following patches, the goal is to make it easy to craft the majority of things and make a few rare/harder things to craft. - fixed cop search feature - fixed cop force feed feature - fixed cop force drop feature - tweaked my custom scroll wheel function to allow continuous usage to prevent cops,others from getting temporarily locked out from spamming scroll. - fixed cop gate opening - when you drop money now, you will not magically lose 30% into the blowing wind every time ( i always hated that, lol ) - fixed bolt cutting - fixed buying houses - fixed fighting fires - now applying the water hose effect speeds up the progress substantially each time you use it, so hose those fires down! - added vehicle weight to the new civ vans - fixed various medic actions - fixed the bogus cocaine license, now cop searching for licenses works if that license exists. - fixed the "already escorting someone" message bug. *EDIT* - mag_rePack is working again as well.
  10. Gang hideouts

    We'll be moving to a capture and hold based system in the next week or two i'd say, been wanting to do this for a while now, I agree it would make some serious fun fighting other gangs. =)
  11. So we gotta talk about it..

    Couple things my broski, - we don't have indoor grow op's ( yet ) - they can only be grown away from spawn points, processing and gang hideouts, i know that sounds like you'd have to go far, but trust me there's plenty of good convenient places to grow. - I removed kavala wifi and the gas station right by it, was a hard decision, but it by no means is a "trend" in removing red zones. Just figured the kavala theater would yield more "good times" than those dam played out spots would tbh. Imagine if i left it there with the theater, all the drama, lol! - Really though, I can see people all smoking up there , chilling, rap battles, guitarists, "talent shows", etc... - green zone houses, i have said this even to my staff since day one , only green zone houses that should be "respected" are the kavala ones, and ones in the kavala pd green zone. All the rest should not be treated as green zones, this was a miscommunication that got out of control over time. i always liked RLA, you guys always were down to clown and not get all butthurt with the cops. Hope to see you guys plant tons of heroin on the island and give it it's rightful name back, haha. PM ideas or whatever if you have something epic, i always tell people <3.
  12. Speed Cams

    yeah, ill be changin this up for sure bud.
  13. 9/23/17 - Patch Notes ------------------------------------------------------------------------------------------- - You can now be both a smuggler AND a rebel again! Long live "Smuggler's Run"! <3 - I've added "grow op's". In removing marijuana, cocaine and heroin from the map as a BORING action key gather you now can "grow your own crops" and harvest the rewards! The system works as follows. - Buy a shovel from the grow shop, this will be the first step, you will need to cultivate the land and aerate the soil. This can be done buy clicking "use item" from your virtual inventory. You need to find a flat area to cultivate and roads are not allowed! - After you've cultivated your land, now you can place an "IR Blocking Grow Net", also purchasable from the grow shop. This will block out the lights at night and keep your operation safe from prying eyes. This can be done by clicking "use item" from your virtual inventory. - After you've place your grow net, you can now lay down your source of energy, a generator, also purchasable from the grow shop. This will enable you to power up to 4 lights at a time. This item can be placed by clicking "use item" in your virtual inventory. - After you've placed your generator, you can attach up to 4 "High Powered Grow Lights" around the generator. The more lights you use the bigger harvest and faster harvest you'll get, i "highly" recommend 2 or more lights. - Finally you can go to the seed supply store and buy either a cannabis, coca, or poppy seed to grow weed, cocaine, or heroin. You plant the seed in your finished operation and wait (8-15min) for weed, (10-20min) for cocaine, and (10-20min) for heroin. Don't get too far from your operation or bandits can rob it and take your crop and you'll have to plant again. Stay the course of the harvest and a single sack , or multiple sacks will appear with your harvested materials inside of them, i made it easy to locate for you and place an arrow above the harvest. You can then scroll wheel and take the items as needed! - WORTH MENTIONING - APD members can fingerprint your grow equipment and send them back to forensics to see who's the guilty party involved, so clean up your Operations!. Also they can seize your op equipment and be rewarded for it! - added EMS fire fighting jobs, as well as civilian volunteer fire fighter jobs! - System will be explained in great detail later. Basically you accept the job, get a truck from the truck shop (offroads, 4x4 offroad, zamak transport covered, box truck, etc.) and go the the blaze marked on your map. When you get there, position your vehicle near the fire and yourself in between said vehicle and the fire, you will now be able to make your water source(the vehicle) reach the fire. The scroll wheel action appeard to begin extinguishing, and while you are extinguishing the fire you can spray extra blasts of water on the fire multiple times, if you skip this step the fire may blaze on and continue. When you are done you get rewarded and can proceed to get another job. - added new fishing system. You can now cast from marked piers on the map, or go out into the deep waters after purchasing a pole from the bait and tackle shop in kavala. Using bait and a reinforced pole increase your chances of catching game fish or sharks! This can be an incredibly good way to make money while doing something a bit "different". The deep sea game fish system and pier fish system will be explained in greater detail. - The crafting system has made it's long awaited return. This time around you can craft many more things and items are neatly organized. In a future patch you will actually be able to craft vehicles as well, you'll notice the option doesn't work yet. You must be within ~10m range of a burning crafting barrel and crafting table. You can find these items all across altis marked in pink on the map as a crafting area! More information on recipes to come! - Added Arma Laws Of War character content., you'll notice a new utility supply store placed throughout altis, this shop has all the new gear you need to role play as a worker or someone who's ready to save the day! - robbing gas stations now pays better - having a GPS in your inventory while hunting (you also need a hunting knife) now allows you to "track nearby animals", after tracking move out of the area you recently tracked and you may try to track another animal! - now when locking up your house the lock function intelligently closes and locks ALL doors to your home, just a convenience thing. - on dying , if a gun is in hand and you're shooting, you have a chance of shooting an extra random number of bullets (max 3) as you die. --------------------- Fixes ----------------------- - No More FOG (for real this time, lol <3) - Weird capture issues? - Arms Dealer, other hideouts not being able to be capped till cartel was capped and other weird capturing phenomenon like that - fixed - Name tags are back and optimized further, an extra f.p.s. here and there adds up STILL MANY more patch notes coming now i actually have time to write them! - lol <3. - working on a few minor tweaks, should have another patch this afternoon
  14. PC Temps

    AIDA 64 Extreme, All Day - or i just open "corsair link" since i have an h100i to cool my cpu. https://www.aida64.com/downloads/YjdhNTU3MDg= That link should download the beta version of the program, which is what i use. AFAIK there are no toolbar's or bloatware in any of the installs in the last 6 years of using it. Has my stamp of approval.